The Starfield team aimed for realism inspired by The Expanse and Star Trek, which led to the removal of heavy gore features.
Bethesda originally planned to include gore and dismemberment mechanics in Starfield but had to remove them due to technical ...
Bethesda Game Studios Mejillones goes on to contrast Starfield's style with that of Fallout, with Fallout full of ...
A former Bethesda artist who worked on Starfield explains why the game didn't have the same graphic violence as similar titles from the studio.
Alongside the technical debt it would require to implement, it just didn't make sense given the vision the game had.
In an alternate timeline, Starfield could have been a much gorier game than the one we actually got. According to former Bethesda character artist Dennis Mejillones, there were once plans for ...
A former Bethesda artist reveals why Starfield skipped the kind of decapitations and gore seen in games like Fallout.
What if Starfield had went the route of Fallout and included exploding bodies and gore in its acction? Well it wouldn't fit, and this ex-dev explains why.
In an interview with the Kiwi Talkz podcast, Dennis Mejillones – who was a senior artist at Bethesda for nearly 12 years and worked on Fallout 4, Skyrim and Starfield – was asked why Starfield wasn’t ...
While it is only rumored, Starfield reportedly has a "code-altering" update coming in 2025 that could redefine the whole ...
Former Bethesda developer Will Shen believes players are becoming "fatigued" with games that take hours upon hours upon hours ...
Some games are not fun until you’ve invested hours. The gaming industry could learn from the way fiction writers craft their ...