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开发者创造出基于噩梦难度 Doom 的可玩 CAPTCHA
1993 年发布的 FPS 游戏《Doom》衍生出了名为 Doom running on everything(DROE)的文化现象,尝试在任何有屏幕的东西上运行这款游戏。现在开发者兼 CEO Guillermo Rauch 将 Doom 变成了可玩的 CAPTCHA 以区分机器人和人类。基于 Doom 的 CAPTCHA 是至今最难的 CAPTCHA ...
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