Unreal Engine 5 has been revolutionising game design, and we've just seen a new, and unexpected example. 343 Industries, now renamed as Halo Studios ... the game], but another part is the recruiting.
For the studio to transition the franchise to new tech, it would certainly make sense to begin with a beloved, known entity like the first game and learn from there. Halo Infinite’s free-to-play ...
"Part of that is [in how we build the game], but another part is the recruiting ... and show longtime and lapsed fans that there is exciting Halo content on the horizon. But again, for now ...
Microsoft has confirmed that Halo developer 343 Industries has been renamed Halo Studios, with “multiple” new games in the works. The announcement happened Sunday (October 6) during the Halo ...
What has been learned in the wake of Halo Infinite? And what is there to be hopeful about outside of another new game engine and improved visuals? Simply saying that earlier entries in the ...
"Part of that is [in how we build the game], but another part is the ... Foundry is the visuals, Halo Studios makes clear in the Xbox blog that it knows there is far more to Halo than what the ...
The Halo franchise is going to look a bit different going forward, starting with developer 343 Industries itself. The company announced Sunday that it’s rebranding to Halo Studios to mark a ...
But is there cause for celebration for PlayStation 5 owners too? Halo Studios has said it will now develop all future Halo projects using Unreal Engine 5, the Epic Games-made toolkit for game ...
1/4 Halo: Flashpoint - Recon Edition Photo: Mantic Games Would you like to create a singular, narrow tower for your miniatures to fight over? How about two towers sitting across from one another ...