Black Myth: Wukong's Xbox port delay is seemingly due to optimization issues faced with 10GB memory on the Xbox Series S. Game Director Feng Ji said, "10G shared memory, it’s really impossible ...
A few weeks after his infamous post about not winning GOTY at the Game Awards, Feng Ji shares his frustrations with the delayed Xbox port of Black Myth: Wukong. In a post on Chinese social media Weibo ...
We finally have word on why Black Myth Wukong hasn't been released on Xbox Series X|S. It has nothing to do with PlayStation exclusivity.
Wukong is delayed on Xbox. Is it tech issues with the Xbox Series S or a rumoured vague exclusivity deal? We've no idea, but the conspiracy theories aren't helping. Deadly Headley weighs in.
Game Science CEO and Black Myth Wukong producer Feng Ji  says the Xbox Series S' lackluster hardware is to blame for the game skipping Microsoft's consoles.
This one upcoming PlayStation exclusive just got a massive funding boost, all thanks to the success of Black Myth: Wukong.
without a few years of optimization experience…” Feng Ji wrote in reference to the Xbox Series S memory. Interestingly, Microsoft went on record to deny any knowledge of Black Myth: Wukong ...
Feng pointed to the memory limitations of the Xbox as the reason for this delay, stating that creating a 10GB shared memory version of a game is really hard to handle without years of optimization ...
Wukong faced criticism for bad optimization on PC and PS5, and now director comes forward with more details on Xbox delay.
Credit: Game Science The situation around Black Myth: Wukong's console exclusivity has gotten even stranger as the action blockbuster's lead has said the game isn't on Xbox because of the Xbox ...
The boss of Black Myth: Wukong developer Game Science has pointed the finger at the Xbox Series S over the lack of an Xbox version of the game. In a post on Chinese social media website Weibo ...
Phantom Blade Zero received “substantial” new investment following the success of Black Myth: Wukong, it’s claimed.