In 1995, Nintendo tried to cash in on the virtual reality craze ... as well as the previous console, Nintendo Entertainment System, and the Nintendo Game Boy, were all completely dominating ...
We won't sugarcoat it, though; virtual reality can be an expensive hobby even within the gaming space, and individual headsets can cost as much as home consoles and even higher-end PC setups.
Thanks to technology, players can create avatars to interact with others in a virtual environment. They can converse with one another online just as they would in person, and they can participate in ...