Please verify your email address. Halo Infinite 2 was in development using the Slipspace Engine but was canceled after a move to Unreal Engine 5, according to a report. The creative team moved to ...
Leaving its failure behind, however, Halo Studios is now going back to the drawing board while shifting from the Slipspace Engine to Unreal Engine 5, hoping to rebuild what was lost. But major ...
The official GitHub Organization of SPV3, a mod for Halo Custom Edition! We (try to) maintain our blog site at https://halospv3.github.io/ Source code for most of our apps and code libraries are ...