Halo is undergoing a major shakeup, with 343 Industries rebranding to Halo Studios and announcing that all future game ...
Please verify your email address. Halo Infinite 2 was in development using the Slipspace Engine but was canceled after a move to Unreal Engine 5, according to a report. The creative team moved to ...
Steam Winter Sale 2022 Best Deals: Elden Ring, God of War, FIFA 23, and More Halo Infinite Campaign Co-Op, Forge Mode Delayed to November; Season 3 Set for March Halo Infinite Campaign Co-Op Begins in ...
Halo Infinite is getting a fanmade mode that has much in common with Helldivers 2 - it's also called Helljumpers, if you had any reservations about where the inspiration came from - and it has me ...
Please verify your email address. Halo Infinite will introduce a third-person mode in November, a departure from the series' traditional first-person gameplay. Player interest in Halo Infinite has ...
Fortnite's testing an FPS mode, and now 343 Industries has announced a third person camera option coming to Halo Infinite in November. One of the first person shooters, now going third person ...
When you buy through links on our articles, Future and its syndication partners may earn a commission. Halo Infinite is getting a fanmade mode that has much in common with Helldivers 2 - it's also ...
Anyway, the Helljumpers release date is planned for October 25, 2024, and you can check out an early “linear” mission in a new gameplay trailer featuring familiar Halo weapons and even a ship.
Xbox and 343 Industries have come to the event with some news for the future of Halo Infinite. As part of a Forge Developer Panel, a new way to play Xbox's flagship shooter was unveiled.
A Halo Infinite third-person mode is officially coming to the game next month, 343 Industries has revealed. "Experience a new way to play!" reads a tweet from the official Halo Twitter account.
Three years on and a few bumps in the road later, Halo Infinite is looking to mix things up with… uh, a third person mode! Everyone has their preference over first and third-person shooters ...
“We had a disproportionate focus on trying to create the conditions to be successful in servicing Halo Infinite,” Hintze said in the Halo Studios announcement. “[But switching to Unreal ...