Many strong claims are made for the educational value of computer games, but there is a need for systematic examination of the research evidence that might support such claims. This book fills that ...
Now, students may have the option to learn virtually or through a hybrid learning model ... This is to help ensure younger kids stay safe as they explore the Internet. Set screen limits for games and ...
Marc Prensky presents the case - profoundly counter-cultural but true nevertheless - that video and computer game playing, done appropriately, is actually very beneficial to today's "Digital Native" ...