To the hobbyist in me, the possibilities are endless. And with the rich history of the Halo franchise in its video games, including its own in-canon take on historical miniatures and dioramas ...
“We’re entering the next chapter of the franchise and changing the recipe for how we make Halo games,” reads a statement from Halo Studios, who also confirmed “multiple Unreal-engine ...
The proprietary game engine that Halo Studios has been using since taking over the franchise in the last 2000s is more difficult for on-boarding new hires. By using Unreal Engine 5, new employees ...