"A lot of the quality of life things I put in were taking away from that whole tension of fighting monsters," says Turbo Overkill dev "Coming off Turbo Overkill has been great," Trigger Happy's Sam ...
What could so easily have been palmed off as a gimmick went on to sell over 15 million copies and become one of the Switch’s most in-demand games. With no sequel anywhere to be seen, maybe the launch ...