David Brevik argues the fun of these games "isn't getting to the end, it's the journey." ...
The creator of the original Diablo game has weighed in on the current state of Diablo 4 – and he’s not impressed.
Diablo creator David Brevik criticizes modern ARPGs for their pacing, saying slower progression leads to more significant ...
Diablo creator David Brevik has shared his distaste for some aspects in current ARPGs, and said that when the journey ...
Diablo creator David Brevik explains his original version of Diablo 3 which was very similar to the current Diablo 4.
The VideoGamer podcast can be found on Spotify, and I'll update this page when the episode goes live. You can read more about ...
According to Brevik, the pace of Diablo 2 is “great” because it takes the player longer to level up, arguing that slower progression makes it more satisfying when you reach that point, and that too ...
Diablo creator and industry veteran David Brevik explains the issue with the rapid progression of ARPG characters in modern ...
David Brevik, creator of Diablo, reveals insights into early Diablo 3 concepts, including its ambitious MMO-inspired design ...
近日,《暗黑破坏神》之父David Brevik在接受外媒VideoGamer采访时批评了现代ARPG游戏,认为目前该类型游戏节奏太快,影响了游戏的沉浸感和整体体验。
David Brevik argues the fun of these games "isn't getting to the end, it's the journey." Comments When you purchase through links on our site, we may earn an affiliate commission.