早在2017年,前《Nintendo Minute》主持人Kit和Krysta在采访任天堂的小泉欢晃(Yoshiaki Koizumi)时,小泉曾透露该公司当时正在考虑使用磁铁来连接初代Switch Joy-Con手柄。然而,在实际设计过程中出现了一些问题,因此团队最终选择了机械滑轨系统。
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经过深思熟虑,任天堂团队决定舍弃磁铁连接的构想,转而寻求其他方案。为了确保主机与手柄在各种使用环境中都能稳固对接,他们选用了机械滑轨系统。这种系统在连接时会发出清晰的“咔哒”声,让玩家能明确感受到手柄已成功连接到主机上。同时,它也赋予了玩家一种稳固和 ...
任天堂的 Switch 2 终于揭晓,其中一些新系统的特性显然已酝酿多年。其中之一就是 Joy-Con 手柄的磁性连接系统,它取代了初代 Switch 上的物理滑轨设计。
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Switch2的技术更新体现在其引入的真实体积光照技术,这种技术能够在游戏环境中创造出更具层次感的氛围,让玩家感受到更加真实的空间感。与之相辅相成的是极为精细的背景纹理,这不仅提升了游戏画面的真实感,同时也让玩家在游玩时更容易沉浸在虚拟世界中。这种光照和纹理的全面升级将为《马力欧卡丁车》等游戏带来更为绚丽的画面体验,极大提升玩家的视觉享受。
根据Jerrel Dulay的分析,Switch2在图像光照和纹理效果上进行了明显的提升。Dulay曾参与《SilverFalls》系列的开发,并对初代Switch有深刻的理解。他指出,Switch2引入了一种高级的真实体积光照技术,这种技术能够在虚拟环境中创造出逼真的光影效果,提升整体沉浸感和视觉体验。这意味着,玩家在游玩如《马力欧卡丁车》的新作时,将能体验到更加细腻和生动的场景。
A separate video from Nintendo's Switch 2 first-look trailer highlights how the Joy-Con controllers will easily disconnect from the console.